Patrick Walton
|
bc80490158
|
Remove raw GL code from the demo
|
2019-03-05 13:57:28 -08:00 |
Patrick Walton
|
6b9adcb6fc
|
Fix GPU abstraction
|
2019-03-05 13:22:11 -08:00 |
Patrick Walton
|
8b4c06fe2a
|
Do GL error checks
|
2019-03-04 19:43:13 -08:00 |
Patrick Walton
|
ae450b063e
|
WIP: Factor out GL code
|
2019-03-04 14:55:32 -08:00 |
Patrick Walton
|
64b480fe32
|
Some more work on the site
|
2019-03-01 14:58:02 -08:00 |
Patrick Walton
|
dc69d1197e
|
Tweak debug UI
|
2019-02-26 15:24:39 -08:00 |
Patrick Walton
|
18e0a06df8
|
Update the README for Pathfinder 3
|
2019-02-26 15:24:25 -08:00 |
Patrick Walton
|
92777c6346
|
Make rects rounded and optimize PNGs
|
2019-02-26 13:48:35 -08:00 |
Patrick Walton
|
5c7423d59c
|
Add more statistics to the performance debug window
|
2019-02-25 16:12:47 -08:00 |
Patrick Walton
|
19c14da3aa
|
Center the SVG in the 2D demo
|
2019-02-25 15:25:08 -08:00 |
Patrick Walton
|
550c9feb58
|
Move the device code in the demo into its own file
|
2019-02-25 15:14:40 -08:00 |
Patrick Walton
|
ac24b67300
|
Add a simple SVG-subset-to-Skia-code tool, for benchmarking
|
2019-02-25 15:06:33 -08:00 |
Patrick Walton
|
f6af769486
|
Add screenshot functionality.
|
2019-02-25 11:33:26 -08:00 |
Patrick Walton
|
aef7dd1353
|
Allow the background color to be changed in the demo
|
2019-02-22 18:21:03 -08:00 |
Patrick Walton
|
1e3298fdb7
|
Switch to guard-band style clipping to eliminate artefacts
|
2019-02-22 13:15:00 -08:00 |
Patrick Walton
|
e10e2e97d4
|
Tweak the camera transforms in the 3D view
|
2019-02-22 11:54:01 -08:00 |
Patrick Walton
|
0da196aa92
|
Scale the SVG appropriately in the demo
|
2019-02-21 20:19:42 -08:00 |
Patrick Walton
|
b6e334a5bb
|
Fix temporal inconsistency in the demo between transform applied between vector
scene and environment
|
2019-02-21 12:09:02 -08:00 |
Patrick Walton
|
66ee901e43
|
Close the path if necessary when rebuilding it for clipping
|
2019-02-21 11:42:48 -08:00 |
Patrick Walton
|
fc62e9bc71
|
Subdivide offset curves to an error bound.
|
2019-02-20 18:27:27 -08:00 |
Patrick Walton
|
3a8478a048
|
Remove all Lyon dependencies.
We may want to re-merge at a later date, but for now all relevant algorithms
have been appropriately SIMD-ified.
|
2019-02-20 16:46:50 -08:00 |
Patrick Walton
|
23943c7428
|
Add a flag to specify whether contours are closed
|
2019-02-20 16:32:40 -08:00 |
Patrick Walton
|
b9e3952246
|
Reimplement segment offsetting
|
2019-02-20 16:21:58 -08:00 |
Patrick Walton
|
d75ed71af4
|
WIP before moving to a segment basis
|
2019-02-20 12:41:43 -08:00 |
Patrick Walton
|
c7a1d9e960
|
Use stencil to integrate the vector scene into the 3D environment
|
2019-02-19 12:03:02 -08:00 |
Patrick Walton
|
3b8ecfd74c
|
WIP before removing barycentric coordinates
|
2019-02-18 18:13:10 -08:00 |
Patrick Walton
|
9af3bac11f
|
Implement depth interpolation, not working yet
|
2019-02-18 13:42:30 -08:00 |
Patrick Walton
|
661a865508
|
Fill depth when drawing the ground plane
|
2019-02-15 19:07:42 -08:00 |
Patrick Walton
|
d30743a69c
|
Begin refactoring the demo into a shared library and a platform-specific
entry point.
This will help the upcoming wasm port.
|
2019-02-15 18:21:46 -08:00 |
Patrick Walton
|
63b59df375
|
Start a new Web site
|
2019-02-15 17:29:35 -08:00 |
Patrick Walton
|
e4803cfddf
|
Add some ground to the 3D scene, no depth buffer yet
|
2019-02-14 18:53:02 -08:00 |
Patrick Walton
|
0983812b90
|
Rotate and scale around the appropriate points in the demo
|
2019-02-13 16:05:28 -08:00 |
Patrick Walton
|
4053b7dd0c
|
Add zoom in and zoom out buttons for input devices without gesture support
|
2019-02-13 10:32:25 -08:00 |
Patrick Walton
|
cb9c14bd59
|
Remove the Pathfinder 2 orientation computation code
|
2019-02-12 19:56:44 -08:00 |
Patrick Walton
|
dbc14a3fc0
|
Remove the `normals` module, as we now dilate outlines directly
|
2019-02-12 19:55:58 -08:00 |
Patrick Walton
|
e3cca6a676
|
Remove the `cubic_to_quadratic` module, as it's unneeded now
|
2019-02-12 19:51:48 -08:00 |
Patrick Walton
|
fb692acf05
|
Open a default SVG if none is supplied on the command line
|
2019-02-12 19:31:29 -08:00 |
Patrick Walton
|
2eccdba360
|
Allow pinch zoom in 2D mode
|
2019-02-12 15:00:33 -08:00 |
Patrick Walton
|
d7f6d9eb3d
|
Allow the canvas to be dragged in 2D mode
|
2019-02-12 14:49:24 -08:00 |
Patrick Walton
|
398718a3c8
|
Allow the rotation slider to be dragged
|
2019-02-12 12:49:35 -08:00 |
Patrick Walton
|
22fe63503f
|
Implement 2D rotation
|
2019-02-12 12:40:24 -08:00 |
Patrick Walton
|
a9ac960862
|
Load a new scene when the user requests it
|
2019-02-12 11:16:49 -08:00 |
Patrick Walton
|
7511b3bd2f
|
Add a `LoadScene` message to the backend thread
|
2019-02-12 11:03:37 -08:00 |
Patrick Walton
|
31f1fae951
|
Add a TODO about monotonic conversion
|
2019-02-12 08:57:49 -08:00 |
Patrick Walton
|
f04c000cae
|
Add a quick check to skip clipping when an outline is entirely inside or
outside the clip area
|
2019-02-09 19:24:30 -08:00 |
Patrick Walton
|
92421943fc
|
Open a file dialog when the user clicks on the open file
|
2019-02-08 21:08:03 -08:00 |
Patrick Walton
|
6afbafcb43
|
Split out the demo UI code into a separate module
|
2019-02-08 20:58:54 -08:00 |
Patrick Walton
|
dbce7e3ad1
|
Fix dirty tracking to stop using 100% CPU
|
2019-02-08 20:51:34 -08:00 |
Patrick Walton
|
3cc8f7a11f
|
Refactor the demo some
|
2019-02-08 15:39:47 -08:00 |
Patrick Walton
|
725834285b
|
Refactor the demo a bit
|
2019-02-08 15:16:53 -08:00 |
Patrick Walton
|
dbf880d011
|
Rename `demo3` to `demo`
|
2019-02-08 14:53:20 -08:00 |
Patrick Walton
|
ade3b5fbb9
|
Remove Pathfinder 2 shaders
|
2019-02-08 14:44:25 -08:00 |
Patrick Walton
|
faad8c3950
|
Remove old resources
|
2019-02-08 14:43:47 -08:00 |
Patrick Walton
|
2f497e7f17
|
Remove unused `gfx-utils`
|
2019-02-08 14:42:17 -08:00 |
Patrick Walton
|
39d6b1d9c2
|
Remove the old Pathfinder 3 demo
|
2019-02-08 14:41:06 -08:00 |
Patrick Walton
|
4062f824fd
|
Remove the Pathfinder 2 demo
|
2019-02-08 14:39:35 -08:00 |
Patrick Walton
|
2a118c3af0
|
Get all postprocessing filters working
|
2019-02-08 14:37:30 -08:00 |
Patrick Walton
|
ba5a0f987c
|
Add basic postprocessing support
|
2019-02-08 13:55:31 -08:00 |
Patrick Walton
|
035baf656b
|
Make the 2D/3D switch work
|
2019-02-07 16:58:11 -08:00 |
Patrick Walton
|
a8cc87bfd7
|
Make the effects window togglable
|
2019-02-07 16:38:24 -08:00 |
Patrick Walton
|
7429821867
|
Move demo UI to the demo
|
2019-02-07 15:35:21 -08:00 |
Patrick Walton
|
c9a80304dc
|
Add some more (non-functional) UI widgets to the demo
|
2019-02-07 14:07:05 -08:00 |
Patrick Walton
|
0b662b0660
|
Draw a settings button, not functional yet
|
2019-02-06 20:59:29 -08:00 |
Patrick Walton
|
a81850a899
|
Add window resizing support to the demo
|
2019-02-06 18:09:37 -08:00 |
Patrick Walton
|
a6963d5f3b
|
Optimize dilation.
|
2019-02-06 13:48:50 -08:00 |
Patrick Walton
|
6920583086
|
wip
|
2019-02-06 13:46:19 -08:00 |
Patrick Walton
|
b5c73f25f0
|
wip
|
2019-02-06 13:45:15 -08:00 |
Patrick Walton
|
27e47b4c39
|
wip
|
2019-02-06 13:12:53 -08:00 |
Patrick Walton
|
8771dd6789
|
wip: dilation not working yet
|
2019-02-05 20:10:20 -08:00 |
Patrick Walton
|
45dec44a53
|
wip
|
2019-02-05 13:21:33 -08:00 |
Patrick Walton
|
7151d82d76
|
Stop converting SVG paths to monotonic paths early
|
2019-02-05 12:23:43 -08:00 |
Patrick Walton
|
3d0463999c
|
Add a SIMD integer rect type
|
2019-02-05 10:55:01 -08:00 |
Patrick Walton
|
fe410e066f
|
Add a SIMD rect type
|
2019-02-05 10:03:20 -08:00 |
Patrick Walton
|
63b47f1abe
|
Move basic geometry primitives to the `pathfinder_geometry::basic` module
|
2019-02-04 20:20:32 -08:00 |
Patrick Walton
|
f25682f0f1
|
Add a defringing shader for subpixel antialiasing, untested as of yet
|
2019-02-04 16:04:13 -08:00 |
Patrick Walton
|
a5234e6695
|
Stop clipping 3D quads over and over
|
2019-02-02 13:53:04 -08:00 |
Patrick Walton
|
b0e91369e5
|
Do scene building just-in-time on a per-outline basis as part of tiling
|
2019-02-02 11:36:42 -08:00 |
Patrick Walton
|
f19757e4cf
|
Add a fast path for monotonic conversion
|
2019-02-02 11:12:54 -08:00 |
Patrick Walton
|
70e615205e
|
Optimize monotonic conversion a little bit
|
2019-02-01 19:10:42 -08:00 |
Patrick Walton
|
ca3a8852a6
|
Add more fast paths to the clipper
|
2019-02-01 18:25:48 -08:00 |
Patrick Walton
|
d08ff40cdf
|
Add a fast AABB check to the rect clipper
|
2019-02-01 17:57:26 -08:00 |
Patrick Walton
|
4c5e351829
|
Use a fast path for axis aligned clipping
|
2019-02-01 17:49:03 -08:00 |
Patrick Walton
|
805f0c9fa7
|
Trait-ify the 2D clipper
|
2019-02-01 17:27:23 -08:00 |
Patrick Walton
|
df59fd9792
|
Rename `Point4DF32` to `Point3DF32`
|
2019-02-01 17:07:03 -08:00 |
Patrick Walton
|
6a286ab153
|
Remove `Point3DF32`
|
2019-02-01 17:05:35 -08:00 |
Patrick Walton
|
42bb7acddb
|
Add some tests for SIMD
|
2019-02-01 16:58:35 -08:00 |
Patrick Walton
|
f9aed5b077
|
Add some more SIMD stuff
|
2019-02-01 15:19:44 -08:00 |
Patrick Walton
|
2487d71879
|
Add more shuffles and rename combines for clarity
|
2019-02-01 12:16:42 -08:00 |
Patrick Walton
|
0b0c913332
|
Split out SIMD into a separate crate
|
2019-02-01 11:48:10 -08:00 |
Patrick Walton
|
eb9b4a2a06
|
Work around macOS Radeon driver bug
|
2019-01-31 19:10:59 -08:00 |
Patrick Walton
|
49bc8e16a0
|
Put the scene building in a background thread.
Large increase in FPS!
|
2019-01-31 18:21:50 -08:00 |
Patrick Walton
|
89244ba6cf
|
Do clipping in 3D homogeneous space
|
2019-01-31 15:29:13 -08:00 |
Patrick Walton
|
4801503dd8
|
Fix curve/edge intersection logic in clipping
|
2019-01-31 10:12:37 -08:00 |
Patrick Walton
|
dd480feb52
|
Factor out the GL rendering code into a separate crate
|
2019-01-30 19:31:29 -08:00 |
Patrick Walton
|
b6432fa47d
|
Add basic timer query support.
Inaccurate on macOS.
|
2019-01-30 15:30:40 -08:00 |
Patrick Walton
|
e105bdb7c9
|
Display timing info in the demo
|
2019-01-30 14:42:06 -08:00 |
Patrick Walton
|
6b8848bb35
|
Fix boundary condition for active edges precisely on tile boundaries
|
2019-01-29 19:29:42 -08:00 |
Patrick Walton
|
13716fd733
|
Fix 3D velocity controls
|
2019-01-29 15:44:31 -08:00 |
Patrick Walton
|
e3bf703105
|
Stop using 100% CPU; fix bug when splitting line segments at Y extrema
|
2019-01-29 15:35:07 -08:00 |
Patrick Walton
|
e958363872
|
Allow scenes to be dumped as SVG (untested) and make 3D mode optional in the demo
|
2019-01-29 14:50:15 -08:00 |