Commit Graph

679 Commits

Author SHA1 Message Date
ice_iix 562ab9dbc4 Remove unused username field in Server. Closes https://github.com/iceiix/steven/issues/1 2018-09-30 00:25:07 -07:00
ice_iix 8ca41dfcda Update gl-generator, fixes hundreds of non_upper_case_globals warnings
Resolves most of https://github.com/iceiix/steven/issues/1
2018-09-30 00:21:33 -07:00
ice_iix be46377842 Remove unused macros and imports to appease compiler warnings
https://github.com/iceiix/steven/issues/1
2018-09-29 23:52:47 -07:00
ice_iix d6fa1d0a0b Fix warning: unnecessary parentheses around function argument, new in nightly-2018-02-15 2018-09-29 23:28:38 -07:00
ice_iix cb1d282381 Update to rustc-serialize 0.3.24, for nightly-2018-01-04 compatibility
Allows upgrading from nightly-2017-10-12 to nightly-2018-01-04 which is
aligned with Rust version 1.23.0 https://github.com/rust-lang/rust/blob/master/RELEASES.md#version-1230-2018-01-04
See https://github.com/iceiix/steven/issues/3#issuecomment-425688203
2018-09-29 23:20:43 -07:00
ice_iix 6eaf1688f4 Remove time crate in favor of std::time, removing last usage in main
Combined with these changes, which also convert to std::time:
47aeb83da2 logo text
2f861f815a light updates
9677f8ae9c server ping
2018-09-29 23:11:47 -07:00
ice_iix ecbc7abc58 Use std::time for server ping, getting closer to eliminating use of 'time' crate, https://github.com/iceiix/steven/issues/3 2018-09-29 22:57:55 -07:00
ice_iix 9677f8ae9c Use std::time for server ping, getting closer to eliminating use of 'time' crate, https://github.com/iceiix/steven/issues/3 2018-09-29 22:57:55 -07:00
ice_iix 2f861f815a Use std::time for 5ms light updates instead of time crate
More progress on https://github.com/iceiix/steven/issues/3
2018-09-29 22:36:55 -07:00
ice_iix 04ca22729e Use sha1 module for hashing instead of openssl, part of https://github.com/iceiix/steven/issues/2 2018-09-29 22:23:48 -07:00
ice_iix 163556fbf1 Use sha1 module for hashing instead of openssl, part of https://github.com/iceiix/steven/issues/2 2018-09-29 22:23:48 -07:00
ice_iix 47aeb83da2 Use std::time instead of time crate for logo text, progress on https://github.com/iceiix/steven/issues/3 2018-09-29 20:01:13 -07:00
ice_iix b7326badd6 Fix warning: variable does not need to be mutable, in nightly-2017-08-31
https://github.com/iceiix/steven/issues/3
2018-09-29 18:42:13 -07:00
ice_iix fbd71ea8ce Fix warning: variable does not need to be mutable, in nightly-2017-08-31
https://github.com/iceiix/steven/issues/3
2018-09-29 18:42:13 -07:00
ice_iix d704edaf81 Comment out dead code to avoid warning, for https://github.com/iceiix/steven/issues/1 2018-09-29 17:53:01 -07:00
ice_iix 84cbc3d00e Fix illegal use of floating point in pattern, https://github.com/iceiix/steven/issues/1 https://github.com/rust-lang/rust/issues/41620 2018-09-29 17:50:02 -07:00
ice_iix fa8f7bb9b9 Increase sample count to 2 to fix/workaround rendering issue #74 https://github.com/Thinkofname/steven/issues/74 2018-09-29 17:31:16 -07:00
iceiix b399b74adb Update to rust-sdl2 0.31.0 2018-09-29 13:56:52 -07:00
iceiix 743aaac4cd Enable SDL hint to workaround SDL_SetRelativeMouseMode broken on Linux
Fixes https://github.com/Thinkofname/steven/issues/73
See https://bugzilla.libsdl.org/show_bug.cgi?id=2150
2018-09-29 13:39:20 -07:00
Matthew Collins 2e99712cc8 Update rust-sdl to fix a bug (Fixes #69) 2017-05-14 10:04:34 +01:00
satoshinm 2f950a749c Fix use of deprecated Rc:would_unwrap 2017-05-14 09:58:34 +01:00
Kevin Sillerud a9cb7654e4 Use a old mirror for collision-rs (Fixes #66) 2017-03-16 10:43:42 +01:00
Techcable 6fcf121241 Update to Minecraft 1.11 (Fixes #63) 2016-12-09 14:32:02 +00:00
Techcable 1e8c3582ed Update to Minecraft 1.11 (Fixes #63) 2016-12-09 14:32:02 +00:00
llogiq 0f41b0effe Fixed another batch of clippy warnings
Those are mostly readability-related. Also did a cargo update.
2016-09-15 15:15:52 +01:00
llogiq 5e0c041a71 Fixed another batch of clippy warnings
Those are mostly readability-related. Also did a cargo update.
2016-09-15 15:15:52 +01:00
Techcable 40f146ac65 Update to minecraft 1.10.2 2016-07-10 12:23:59 +01:00
Techcable 49b1ae1dbc Update to minecraft 1.10.2 2016-07-10 12:23:59 +01:00
Techcable 555b646696 Update to minecraft 1.10.2 2016-07-10 12:23:59 +01:00
Leo Schwarz e96ec620fb Use absolute paths when including resources. (Fixes #53) 2016-07-02 14:15:10 +01:00
Kyle Wood 8d95965d40 Enable paste in textboxes 2016-04-26 00:50:16 +01:00
Thinkofname 6e33c3cc36 Fix the text boxes in the server edit screen not being focusable 2016-04-26 00:31:47 +01:00
Thinkofname 2e3d9a0a4b Fix skins reverting to default on reload 2016-04-25 13:45:13 +01:00
Thinkofname 61829c055a Fix a crash caused by trying to load a skin whilst missing vanilla resources 2016-04-25 13:31:24 +01:00
Thinkofname 4436736dce Download vanilla assets (sounds/locales) and load as a pack 2016-04-25 13:21:30 +01:00
Thinkofname 3b7d2cb8ee Fix default textures being replaced with the missing texture on reload 2016-04-25 12:05:57 +01:00
Thinkofname f23c16bff2 Update client url and add an in-game progress bar for the download (Fixes #22) 2016-04-24 23:22:10 +01:00
Thinkofname f8be801eac Improve biome color handling 2016-04-24 20:09:24 +01:00
Thinkofname d5acb0588d Update README 2016-04-24 18:48:22 +01:00
Thinkofname c03db28b58 Try setting up travis 2016-04-24 16:50:21 +01:00
Thinkofname 88d43c615a Move the disconnected message to the foreground 2016-04-24 14:05:21 +01:00
Thinkofname a7caa50b6f Rewrite the UI system (Closes #12) 2016-04-24 12:29:25 +01:00
Thinkofname b0c54a3561 Don't leak the block targeting model when disconnecting from a server 2016-04-22 00:01:38 +01:00
Thinkofname 5f725a843b Teleport entities when they are far from their target position 2016-04-21 23:24:01 +01:00
Thinkofname 2cc00f086b Implement collisions for stairs 2016-04-21 22:39:34 +01:00
Thinkofname 287867dbcd Add a collidable flag to Material 2016-04-21 21:47:39 +01:00
Thinkofname 3038596b27 Simplify chunk loading 2016-04-21 21:20:28 +01:00
Thinkofname 1c898b594e Fix door collisions 2016-04-21 20:57:50 +01:00
Thinkofname 9c816c7ea1 Implement interaction with blocks 2016-04-21 20:25:58 +01:00
Thinkofname 98422678a3 Add block targeting 2016-04-21 19:53:47 +01:00
Thinkofname d719e117ad Work around a block mapping bug 2016-04-21 13:38:49 +01:00
Thinkofname df37ec283d Handle errors when fetching skins better 2016-04-21 13:09:20 +01:00
Thinkofname feb7ea1630 Fix a crash caused by duplicate block mappings 2016-04-21 12:55:42 +01:00
Thinkofname f8f60b98be Update the screenshot in the README 2016-04-21 12:01:20 +01:00
Thinkofname a28152eaa2 Link to the master branch for downloads
The previous link would show PRs as well.
2016-04-21 11:52:04 +01:00
Thinkofname 50ded118f3 Remove a leftover comment 2016-04-21 11:43:42 +01:00
Thinkofname edf6f34a0b Separate the console and console vars. Removes the need to lock on the console to read vars 2016-04-21 11:40:50 +01:00
Thinkofname 380a844272 Implement a background for the option menus 2016-04-21 11:00:05 +01:00
Thinkofname ebc11224e7 Fix the player's body glitching when moving 2016-04-20 22:16:40 +01:00
Thinkofname bb5032fd30 Remove the steven_id system 2016-04-20 21:52:04 +01:00
Thinkofname 23e779c0d7 Make BlockSnapshots use BlockStorage 2016-04-20 21:52:04 +01:00
Thinkofname 94bfc1493b Make the storage system used for chunk sections reusable 2016-04-20 21:52:04 +01:00
Scetch 7588b20bd0 Block fixes and some cleanup. 2016-04-20 14:54:32 -04:00
Thinkofname b25b565b8a Default vsync to disabled 2016-04-16 21:57:38 +01:00
Thinkofname 03e6af8cb9 Fix a large number of warnings 2016-04-16 21:44:05 +01:00
Thinkofname 380f549454 Fix a large number of warnings 2016-04-16 21:44:05 +01:00
Thinkofname cc481d55bb Fix multiple skin rendering issues (Fixes #43) 2016-04-16 21:44:05 +01:00
Jamie Mansfield 011abebfba Fix steven-go link in README 2016-04-14 22:13:32 +01:00
Scetch dab2c3fc89 Default block material to solid. 2016-04-13 10:50:08 -04:00
TheUnnamedDude f349d516f2 Implement frame limit and configurable vsync (Fixes #29) 2016-04-10 22:05:05 +01:00
Thinkofname 75fb828a89 Simplify model rendering 2016-04-09 21:49:39 +01:00
Thinkofname a7c586b2e9 Optimize the types used for blocks.
Reduces the size of a block from 16 bytes -> 8 bytes on my 64 bit machine.
2016-04-09 13:48:42 +01:00
Thinkofname bb82798ab8 Disable ticking completely when disconnected from a server 2016-04-09 11:43:44 +01:00
Thinkofname a644f3ac8f Handle unused uniforms and attributes better 2016-04-09 11:08:17 +01:00
Thinkofname d5a6eb36db Fix an attribute being larger than needed 2016-04-09 10:46:00 +01:00
TheUnnamedDude 4c590f8184 Add a options/pause menu (Closes #4) 2016-04-09 09:56:55 +01:00
Thinkofname 2acfa47491 Reduce the distance the camera lags behind the player's actual position 2016-04-09 01:11:33 +01:00
Thinkofname e35a122305 Rework movement to improve compatibility with servers using NoCheatPlus (Fixes #35) 2016-04-09 00:40:35 +01:00
Thinkofname 1df78ad1c9 Fix handling of pitch for teleports/moves 2016-04-08 22:33:35 +01:00
Thinkofname 0e23e1d86f Fix entities not correctly being removed on switching servers 2016-04-08 21:39:00 +01:00
Thinkofname 1f91a10678 Fix teleports having the look direction inverted 2016-04-08 21:35:08 +01:00
Thinkofname 862cf97331 Clean up the protocol implementation to use generics instead of trait objects 2016-04-08 18:46:07 +01:00
Thinkofname 8f976b3014 Clean up the protocol implementation to use generics instead of trait objects 2016-04-08 18:46:07 +01:00
Thinkofname bfbd4fe05a Clean up the protocol implementation to use generics instead of trait objects 2016-04-08 18:46:07 +01:00
Thinkofname fc82b62a04 Send a MC|Brand plugin message when joining servers 2016-04-08 18:30:05 +01:00
Thinkofname d8bdf94da2 Improve checks to see if an entity is moving 2016-04-08 17:58:00 +01:00
Scetch 1781d74ca0 Fix models to reflect Direction index changes. 2016-04-08 12:55:30 -04:00
Scetch 64ec2e4d3b Cleaning up blocks a little bit. 2016-04-08 11:30:41 -04:00
Thinkofname accf01e1fb Fix the skin processing thread crashing on shutdown 2016-04-08 11:48:26 +01:00
Thinkofname 6cfef5af2d Fix clicking causing the camera to flick 2016-04-08 11:44:23 +01:00
Thinkofname 3e8de93759 Make light effect entities 2016-04-08 11:08:21 +01:00
Thinkofname 027134f4c6 Better handling for unused blocks found during chunk load (Fixes #34) 2016-04-08 01:48:45 +01:00
Thinkofname d8b90b74bc Support being kicked from servers 2016-04-08 01:41:26 +01:00
Thinkofname 51ec66ec5c Don't clean up air blocks from the block map on chunk load (Fixes #34) 2016-04-08 01:18:08 +01:00
Thinkofname a0ae0465b0 Don't over resize chunk sections 2016-04-08 01:01:28 +01:00
Thinkofname ff83cd7367 Remove dead code from the last commit 2016-04-08 00:21:57 +01:00
Thinkofname 456411c816 Fix model rescaling 2016-04-07 23:55:18 +01:00
Thinkofname 548c98edf8 Add basic nameplates to players 2016-04-07 21:30:20 +01:00
Thinkofname ea23219993 Remove debug logging from skin fetching 2016-04-07 20:44:21 +01:00
Thinkofname 698c0d9dda Support old style skins 2016-04-07 20:44:21 +01:00