Brian Matzon
2bcbea95d1
2.4.2 release
2010-04-15 18:03:54 +00:00
Brian Matzon
3e20bde12f
prepare for 2.4.1
2010-04-13 20:28:04 +00:00
Ioannis Tsakpinis
4eb94622ca
Added @NoErrorCheck on vertex data methods.
...
The debug build will now track Begin/End pairs and never call GetError inside them.
2010-04-09 23:57:40 +00:00
Brian Matzon
ea45359a98
make sure we overwrite existing files
2010-04-07 10:28:05 +00:00
Brian Matzon
7fcf5a74ce
trusted and sealed lzma, needed by Java update 19
2010-04-04 19:48:53 +00:00
Ioannis Tsakpinis
9f2461fb70
Fixed debug builds.
2010-04-02 18:45:19 +00:00
Ioannis Tsakpinis
6e738cc2b6
Added support for NVX_gpu_memory_info (experimental extension).
...
Added support for initializing extensions that are not exposed in GL_EXTENSIONS (enables EXT_direct_state_access and NV_primitive_restart on AMD GPUs, use at your own risk).
Updated @Optional functions for AMD GPUs (driver version: 10.3)
2010-03-31 15:46:16 +00:00
Ioannis Tsakpinis
a4ed94bf4d
Added support for APPLE extensions.
2010-03-27 01:12:05 +00:00
Brian Matzon
2f172a09bf
2.4 release
2010-03-17 18:58:18 +00:00
Ioannis Tsakpinis
e97e601894
Added Charset encoding to StringUtils
...
Changed shader tests to use the String APIs
Finished ARB_uniform_buffer_object shader test
Fixed native code compiler warnings
Made the generator check file timestamps to avoid unnecessary 3+ min builds
2010-03-14 00:19:48 +00:00
Brian Matzon
5c7c1eeacc
prepare for 2.3
2010-02-03 21:03:32 +00:00
Ioannis Tsakpinis
ede27aaa21
Improved compatibility mode detection
...
Removed support for indirect buffers as arguments to GL functions
Added missing tokens in GL30 & GL32
Added support for AMD_seamless_cubemap_per_texture & AMD_shader_stencil_export
Fixed AMD_vertex_shader_tessellator typo
Added AMD extensions to the build process >.<
2010-01-31 16:40:51 +00:00
Brian Matzon
b1594c74e5
2.2.2
2010-01-25 21:14:15 +00:00
Brian Matzon
66d99543b9
updating to 2.2.1
2009-11-15 19:23:48 +00:00
Ioannis Tsakpinis
02f54eb831
Fixed GLSync build issue.
2009-08-12 14:48:37 +00:00
Ioannis Tsakpinis
1e6f6829ec
Added support for GREMEDY_string_marker.
2009-06-19 10:32:57 +00:00
Brian Matzon
a6ae9f33b5
fix windows issue with mouse down true when released outside window
2009-05-26 20:39:23 +00:00
Brian Matzon
33202b9bf7
preparing 2.2.0
2009-04-30 18:48:34 +00:00
Jeremy Booth
e69f281298
Make the release build also compile the debug jar
2009-04-09 21:18:19 +00:00
Jeremy Booth
894828578e
Parameterise the signing of the applet, and don't fail if the debug jar is missing.
2009-04-09 20:22:45 +00:00
Jeremy Booth
4deab98889
Updates for solaris and linux builds.
2009-04-08 21:53:59 +00:00
Jeremy Booth
18e1db9336
Updates for building windows 64 bit builds in VC express
2009-04-08 20:18:29 +00:00
Brian Matzon
78b4301147
default to generatechecks for openal. This is needed since initNativeStub expects methods to be indirect (nalEnable instead of alEnable).
2009-03-19 19:12:37 +00:00
Brian Matzon
c7ca903ca8
using windows dir instead of win32/win64
2009-03-17 21:50:09 +00:00
Brian Matzon
96ad3a2738
default to not generate checks
2009-03-17 21:49:28 +00:00
Brian Matzon
8f91dfcdc7
updating version to 2.1.0
2009-03-09 21:07:38 +00:00
Elias Naur
07ac2ee5b4
jdkhome should be a jdk path, not a jre path
2008-12-22 16:51:26 +00:00
Elias Naur
7ca090659a
mingw_ant/build.xml improvements
2008-12-22 16:50:00 +00:00
Elias Naur
d738cefd0c
Support win64 build from mingw_ant/build.xml
2008-12-22 16:47:35 +00:00
Brian Matzon
97ef35f857
create and include non-pack200, lzma jars - for those 1.4 only macs
2008-11-26 20:05:59 +00:00
Elias Naur
ac74840f8d
Removed dinput references from mingw build.xml
2008-11-24 10:06:29 +00:00
Brian Matzon
071f73c25c
include 64bit openal-soft
2008-11-09 19:20:49 +00:00
Brian Matzon
e419f96716
2.0.1 version string
2008-11-03 19:39:23 +00:00
Brian Matzon
984c5a4e81
release 2.0
2008-10-13 19:51:26 +00:00
Elias Naur
a0e5788d50
really enable openal checks
2008-10-11 20:35:03 +00:00
Elias Naur
f876246091
enabled openal checks
2008-10-11 20:12:33 +00:00
Brian Matzon
267ca6ea19
solaris package support
...
rc2 version string
2008-09-15 18:28:47 +00:00
Elias Naur
2c20f1cbeb
Solaris: Tweaked build script to please gcc
2008-08-12 17:58:41 +00:00
Elias Naur
acbd39a6c1
Use gcc instead of cc for compiling linux natives
2008-08-12 12:53:03 +00:00
Elias Naur
9601425f11
Added solaris support to linux build scripts
2008-08-12 11:54:09 +00:00
Brian Matzon
88ab2fa02d
dont generate checks for openal
2008-06-07 06:58:53 +00:00
Brian Matzon
2b082abc46
removed references to directx
2008-06-05 13:12:34 +00:00
Brian Matzon
2886b754a9
rc1 identifier string
2008-06-04 19:40:24 +00:00
Elias Naur
8375fd5185
Mac OS X: Restore Mac OS X 10.3 compatibility
2008-05-28 08:40:38 +00:00
Elias Naur
2de3d18566
Mac OS X: Added JNI_* methods to exported symbol list
2008-04-24 17:45:50 +00:00
Brian Matzon
49d3099666
update version string to 2.0 beta 1
2008-04-20 20:06:42 +00:00
Brian Matzon
6d490eef53
use lzma and pack200 compression for applet distribution
2008-04-20 20:02:02 +00:00
Brian Matzon
90d03c3df3
split build file into components
2008-04-20 18:46:34 +00:00
Elias Naur
657bd156e2
Windows: Removed directinput files, since they are now unused. Fixed headers build.xml target
2008-04-10 20:47:29 +00:00
Elias Naur
b81df11b5f
Mac OS X: Added support for x86_64
2008-04-07 11:48:20 +00:00
Elias Naur
54cd2cae37
Mac OS X: 10.5 build fixes
2008-04-07 11:30:43 +00:00
Elias Naur
71d28a1163
Mac OS X: Let gcc-3.3 build against 10.4 universal sdk
2008-01-25 10:46:18 +00:00
Brian Matzon
b20ae3c6da
removed /Wp64 command line argument - deprecated as of VS express 2008
2008-01-21 22:19:25 +00:00
Elias Naur
dc3999b075
Removed devil and fmod support. yay.
2008-01-21 21:38:29 +00:00
Elias Naur
de1520d80f
Windows: Removed unused library path from mingw build script
2007-12-04 11:47:08 +00:00
Brian Matzon
8ee25e22cd
removing direct x, can be picked up in the lwjgl-directx tag
2007-10-20 19:02:48 +00:00
Brian Matzon
524702ee0d
added missing libraries
2007-08-27 20:57:29 +00:00
Elias Naur
e1067d49d6
Mac OS X: Added the -Wunused gcc flag
2007-07-30 05:22:46 +00:00
Elias Naur
52175b6d32
Linux: Add -Wunused to native compilation
2007-07-30 05:15:02 +00:00
Elias Naur
db7acb07ce
Mac OS X: Fix native compilation error by forcing all native source to be Objective C. This is needed the jawt headers use Objective C features
2007-04-08 21:33:35 +00:00
Elias Naur
9f147c754a
Linux: Don't statically link Xrender, Xrandr, Xcursor and Xfixes to
...
avoid bugs in older versions of the libraries being exposed in newer
linux distributions based on XCB (like Ubuntu Feisty).
2007-03-06 14:48:35 +00:00
Elias Naur
09a9f4953f
Linux: Devil and FMOD: Add alternative paths to JNI header files
2007-01-07 08:41:33 +00:00
Elias Naur
c8f6fe0349
Linux: Add more include paths to the build script to handle distros with a different JRE layout
2006-12-11 11:26:26 +00:00
Brian Matzon
e3d6b25d4e
universal build of fmod
2006-11-18 21:20:41 +00:00
Brian Matzon
159d25739e
devil universal build script
2006-11-18 18:40:39 +00:00
Elias Naur
a853b2ba69
Mac OS X: Fix to intel mac build
2006-11-14 09:20:24 +00:00
Elias Naur
b1130b6729
Mac OS X: Explicitly state the legacy build of lwjgl should be for the PPC architecture. This could fix the build problems on intel macs
2006-11-14 08:36:31 +00:00
Elias Naur
08e94f8a7b
Linux: changed uname -i to uname -m to improve 64 bit detection in build script
2006-09-08 10:01:06 +00:00
Elias Naur
f14923d34d
Mac OS X: build fixes
2006-08-10 09:05:54 +00:00
Elias Naur
294b68f057
Mac OS X: Build fixes
2006-08-01 14:10:17 +00:00
Elias Naur
05f1f755bf
Mac OS X: Native compilation fix
2006-08-01 13:55:19 +00:00
Elias Naur
7106092827
Windows: Use env.MSSdk, not MSSDK (the capitalization is important in ant). The MSVC compiler doesn't seem to mind if the PLTSDK is included or not, though (if it did, we would have noticed the incorrect env. variable)
2006-07-15 23:31:37 +00:00
Elias Naur
9db6528620
Windows: Make mingw build.xml strip the dll after linking. Delete optional build files from mingw_ant.
2006-07-15 23:20:06 +00:00
Elias Naur
fbca53f218
Windows: mingw path fixes
2006-07-15 23:04:07 +00:00
Elias Naur
8c1d6d041c
Windows: added build.xml for MinGW building of lwjgl.dll. Hopefully this could enable us to build 64 bit versions of the natives in the future. It currently works, with some manual removal of double declarations of symbols in dinput.h(!)
2006-07-15 21:44:59 +00:00
Brian Matzon
d20fac0e67
check for fmod property when it's actually been imported
2006-07-12 19:38:24 +00:00
Brian Matzon
4e63e68bf6
check for fmod
2006-07-12 19:35:54 +00:00
Brian Matzon
ea4373698d
linux ant build files
2006-07-12 19:32:48 +00:00
Elias Naur
0be9f21397
Windows: Fix double compiler flag
2006-07-12 19:07:20 +00:00
Elias Naur
7815607e09
Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
2006-07-12 18:09:11 +00:00
Elias Naur
624f93ba34
Windows: Use the standard _WIN32 macro instead of the LWJGL defined WIN32.
2006-07-12 16:55:05 +00:00
Brian Matzon
5abc13ab8d
removing old build file stuff
2006-07-11 21:53:19 +00:00
Brian Matzon
9d4a978282
removing old build file stuff
2006-07-11 21:50:42 +00:00
Brian Matzon
585cddd5f6
removing old build file stuff
2006-07-11 21:48:58 +00:00
Brian Matzon
3aca397292
build natives into bin/<name>
2006-07-11 21:47:04 +00:00
Brian Matzon
eac254e3f8
build natives into bin/<name>
2006-07-11 21:46:44 +00:00
Brian Matzon
ba5251f80f
build natives into bin/<name>
2006-07-11 21:45:33 +00:00
Brian Matzon
3e2f18a628
build natives into bin/<name>
2006-07-11 21:44:40 +00:00
Brian Matzon
660a992d61
optional build files
2006-07-11 21:23:08 +00:00
Elias Naur
fe4fde649f
Linux: more 64 bit stuff
2006-07-11 20:56:40 +00:00
Elias Naur
e2bbb739aa
Linux: added support for 64 bit JVMs
2006-07-11 20:30:19 +00:00
Brian Matzon
e76cc18a9c
flueknepperi
2006-07-11 19:54:47 +00:00
Elias Naur
72664f2d78
Linux: don't use static linking for 64 bit builds
2006-07-11 12:22:14 +00:00
Elias Naur
f5fd1c3de1
Windows: Use standard environment variables for build paths
2006-07-10 22:26:39 +00:00
Elias Naur
3fd8ea895e
Windows: Added ant build.xml for native core
2006-07-08 17:20:18 +00:00
Elias Naur
a5e24ff84d
Linux: Remove debug echos from build.xml
2006-07-07 14:05:06 +00:00
Elias Naur
03738dcbed
Linux: Support x86_64 building
2006-07-07 14:02:13 +00:00
Elias Naur
bf414409c0
Mac OS X: Added support for compile_native target. Moved optional libraries to compile_native_optional target
2006-07-07 12:41:36 +00:00
Elias Naur
fbde91bbce
Added linux specific build.xml for building liblwjgl.so. Moved FMOD and Devil native builds to compile_native_optional ant target
2006-07-07 11:00:32 +00:00
Elias Naur
6cf49718db
Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8.
2006-06-26 13:50:48 +00:00