Thinkofname
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f23c16bff2
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Update client url and add an in-game progress bar for the download (Fixes #22)
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2016-04-24 23:22:10 +01:00 |
Thinkofname
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f8be801eac
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Improve biome color handling
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2016-04-24 20:09:24 +01:00 |
Thinkofname
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d5acb0588d
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Update README
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2016-04-24 18:48:22 +01:00 |
Thinkofname
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c03db28b58
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Try setting up travis
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2016-04-24 16:50:21 +01:00 |
Thinkofname
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88d43c615a
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Move the disconnected message to the foreground
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2016-04-24 14:05:21 +01:00 |
Thinkofname
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a7caa50b6f
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Rewrite the UI system (Closes #12)
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2016-04-24 12:29:25 +01:00 |
Thinkofname
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b0c54a3561
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Don't leak the block targeting model when disconnecting from a server
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2016-04-22 00:01:38 +01:00 |
Thinkofname
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5f725a843b
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Teleport entities when they are far from their target position
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2016-04-21 23:24:01 +01:00 |
Thinkofname
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2cc00f086b
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Implement collisions for stairs
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2016-04-21 22:39:34 +01:00 |
Thinkofname
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287867dbcd
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Add a collidable flag to Material
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2016-04-21 21:47:39 +01:00 |
Thinkofname
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3038596b27
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Simplify chunk loading
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2016-04-21 21:20:28 +01:00 |
Thinkofname
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1c898b594e
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Fix door collisions
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2016-04-21 20:57:50 +01:00 |
Thinkofname
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9c816c7ea1
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Implement interaction with blocks
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2016-04-21 20:25:58 +01:00 |
Thinkofname
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98422678a3
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Add block targeting
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2016-04-21 19:53:47 +01:00 |
Thinkofname
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d719e117ad
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Work around a block mapping bug
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2016-04-21 13:38:49 +01:00 |
Thinkofname
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df37ec283d
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Handle errors when fetching skins better
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2016-04-21 13:09:20 +01:00 |
Thinkofname
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feb7ea1630
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Fix a crash caused by duplicate block mappings
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2016-04-21 12:55:42 +01:00 |
Thinkofname
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f8f60b98be
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Update the screenshot in the README
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2016-04-21 12:01:20 +01:00 |
Thinkofname
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a28152eaa2
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Link to the master branch for downloads
The previous link would show PRs as well.
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2016-04-21 11:52:04 +01:00 |
Thinkofname
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50ded118f3
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Remove a leftover comment
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2016-04-21 11:43:42 +01:00 |
Thinkofname
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edf6f34a0b
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Separate the console and console vars. Removes the need to lock on the console to read vars
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2016-04-21 11:40:50 +01:00 |
Thinkofname
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380a844272
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Implement a background for the option menus
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2016-04-21 11:00:05 +01:00 |
Thinkofname
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ebc11224e7
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Fix the player's body glitching when moving
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2016-04-20 22:16:40 +01:00 |
Thinkofname
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bb5032fd30
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Remove the steven_id system
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2016-04-20 21:52:04 +01:00 |
Thinkofname
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23e779c0d7
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Make BlockSnapshots use BlockStorage
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2016-04-20 21:52:04 +01:00 |
Thinkofname
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94bfc1493b
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Make the storage system used for chunk sections reusable
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2016-04-20 21:52:04 +01:00 |
Scetch
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7588b20bd0
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Block fixes and some cleanup.
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2016-04-20 14:54:32 -04:00 |
Thinkofname
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b25b565b8a
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Default vsync to disabled
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2016-04-16 21:57:38 +01:00 |
Thinkofname
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380f549454
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Fix a large number of warnings
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2016-04-16 21:44:05 +01:00 |
Thinkofname
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cc481d55bb
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Fix multiple skin rendering issues (Fixes #43)
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2016-04-16 21:44:05 +01:00 |
Jamie Mansfield
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011abebfba
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Fix steven-go link in README
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2016-04-14 22:13:32 +01:00 |
Scetch
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dab2c3fc89
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Default block material to solid.
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2016-04-13 10:50:08 -04:00 |
TheUnnamedDude
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f349d516f2
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Implement frame limit and configurable vsync (Fixes #29)
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2016-04-10 22:05:05 +01:00 |
Thinkofname
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75fb828a89
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Simplify model rendering
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2016-04-09 21:49:39 +01:00 |
Thinkofname
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a7c586b2e9
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Optimize the types used for blocks.
Reduces the size of a block from 16 bytes -> 8 bytes on my 64 bit machine.
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2016-04-09 13:48:42 +01:00 |
Thinkofname
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bb82798ab8
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Disable ticking completely when disconnected from a server
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2016-04-09 11:43:44 +01:00 |
Thinkofname
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a644f3ac8f
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Handle unused uniforms and attributes better
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2016-04-09 11:08:17 +01:00 |
Thinkofname
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d5a6eb36db
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Fix an attribute being larger than needed
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2016-04-09 10:46:00 +01:00 |
TheUnnamedDude
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4c590f8184
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Add a options/pause menu (Closes #4)
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2016-04-09 09:56:55 +01:00 |
Thinkofname
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2acfa47491
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Reduce the distance the camera lags behind the player's actual position
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2016-04-09 01:11:33 +01:00 |
Thinkofname
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e35a122305
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Rework movement to improve compatibility with servers using NoCheatPlus (Fixes #35)
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2016-04-09 00:40:35 +01:00 |
Thinkofname
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1df78ad1c9
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Fix handling of pitch for teleports/moves
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2016-04-08 22:33:35 +01:00 |
Thinkofname
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0e23e1d86f
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Fix entities not correctly being removed on switching servers
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2016-04-08 21:39:00 +01:00 |
Thinkofname
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1f91a10678
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Fix teleports having the look direction inverted
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2016-04-08 21:35:08 +01:00 |
Thinkofname
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bfbd4fe05a
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Clean up the protocol implementation to use generics instead of trait objects
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2016-04-08 18:46:07 +01:00 |
Thinkofname
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fc82b62a04
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Send a MC|Brand plugin message when joining servers
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2016-04-08 18:30:05 +01:00 |
Thinkofname
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d8bdf94da2
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Improve checks to see if an entity is moving
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2016-04-08 17:58:00 +01:00 |
Scetch
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1781d74ca0
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Fix models to reflect Direction index changes.
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2016-04-08 12:55:30 -04:00 |
Scetch
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64ec2e4d3b
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Cleaning up blocks a little bit.
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2016-04-08 11:30:41 -04:00 |
Thinkofname
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accf01e1fb
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Fix the skin processing thread crashing on shutdown
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2016-04-08 11:48:26 +01:00 |
Thinkofname
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6cfef5af2d
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Fix clicking causing the camera to flick
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2016-04-08 11:44:23 +01:00 |
Thinkofname
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3e8de93759
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Make light effect entities
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2016-04-08 11:08:21 +01:00 |
Thinkofname
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027134f4c6
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Better handling for unused blocks found during chunk load (Fixes #34)
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2016-04-08 01:48:45 +01:00 |
Thinkofname
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d8b90b74bc
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Support being kicked from servers
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2016-04-08 01:41:26 +01:00 |
Thinkofname
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51ec66ec5c
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Don't clean up air blocks from the block map on chunk load (Fixes #34)
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2016-04-08 01:18:08 +01:00 |
Thinkofname
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a0ae0465b0
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Don't over resize chunk sections
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2016-04-08 01:01:28 +01:00 |
Thinkofname
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ff83cd7367
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Remove dead code from the last commit
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2016-04-08 00:21:57 +01:00 |
Thinkofname
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456411c816
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Fix model rescaling
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2016-04-07 23:55:18 +01:00 |
Thinkofname
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548c98edf8
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Add basic nameplates to players
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2016-04-07 21:30:20 +01:00 |
Thinkofname
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ea23219993
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Remove debug logging from skin fetching
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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698c0d9dda
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Support old style skins
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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93f1d44171
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Fix a crash with dynamic textures
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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e157daecaf
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Implement player entities
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2016-04-07 20:44:21 +01:00 |
Scetch
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b037fb1e5c
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Fix layered snow collision
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2016-04-07 14:55:47 -04:00 |
Scetch
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7b54cc2ac4
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Fix spelling mistake in README
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2016-04-07 14:22:07 -04:00 |
Thinkofname
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8c513a9eb5
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Don't remove the skin url when recreating player models
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2016-04-07 16:33:08 +01:00 |
Thinkofname
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56bddaed27
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Cache downloaded skins
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2016-04-07 16:12:33 +01:00 |
Thinkofname
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8469b32061
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Initial skin support
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2016-04-07 15:55:03 +01:00 |
Thinkofname
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0bbb10918e
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Store the client's UUID and username when logging in
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2016-04-06 22:50:31 +01:00 |
Thinkofname
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c21a740077
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Fix texture seams (Fixes #23)
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2016-04-05 22:40:35 +01:00 |
Thinkofname
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c73b9d48b2
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Fix sign's texture and positioning
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2016-04-05 22:36:29 +01:00 |
Thinkofname
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2a21429685
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Restore the original lighting when updating a chunk
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2016-04-05 21:41:39 +01:00 |
Thinkofname
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a94b206241
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Remove unused feature tag
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2016-04-05 20:05:58 +01:00 |
bjorn3
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9ab5291d34
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Add nightly rust to the requirement list
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2016-04-05 19:57:30 +01:00 |
Thinkofname
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f8e2d0333e
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Drop steven_openssl in favor of using the openssl crate (Closes #31)
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2016-04-05 19:36:59 +01:00 |
Thinkofname
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40170953eb
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Track player list information
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2016-04-05 18:50:53 +01:00 |
Thinkofname
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be05214b70
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Remove commented out clippy settings
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2016-04-05 14:58:19 +01:00 |
Thinkofname
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715b0cb1ee
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Use drawable_size instead of size for rendering
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2016-04-05 12:43:57 +01:00 |
Xor Boole
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2ce2155032
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Add more splash texts
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2016-04-05 09:52:20 +01:00 |
Thinkofname
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c2bd5e10c5
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Fix the formatting of StatusResponse's example
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2016-04-04 23:58:40 +01:00 |
Thinkofname
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ddaf7781ed
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Allow documentation on packets to be actually be considered documentation by rustdoc
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2016-04-04 23:50:27 +01:00 |
Thinkofname
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830f1e55a6
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Support legacy color codes on signs
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2016-04-04 23:08:01 +01:00 |
Thinkofname
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c117f28b2a
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Block entity support, implement signs
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2016-04-04 22:08:24 +01:00 |
Thinkofname
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3fb58a1b2c
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Smooth biome colors + biome bug fixes
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2016-04-04 15:05:24 +01:00 |
Thinkofname
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17cfa26532
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Remove unused block entries from chunks sent by the server
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2016-04-04 13:24:33 +01:00 |
Thinkofname
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1544543c6a
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Optimize chunk loading
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2016-04-04 12:37:21 +01:00 |
Scetch
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7c31332dc8
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Implement more block collisions.
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2016-04-03 23:55:20 -04:00 |
Thinkofname
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8094fbbd0a
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Fix chunks being culled at the edge of the screen when they shouldn't
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2016-04-03 23:00:00 +01:00 |
Thinkofname
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10b32c03c5
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Add trees to the main menu
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2016-04-03 21:45:09 +01:00 |
Thinkofname
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d2e1eba8f9
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Make the main menu look nicer
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2016-04-03 21:17:02 +01:00 |
Thinkofname
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ed4399a3e6
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Default sky light to 15 when out of bounds
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2016-04-03 21:03:56 +01:00 |
Thinkofname
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98ecd348c6
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Replace usages of x,y,z for block positions with Position
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2016-04-03 20:53:40 +01:00 |
Thinkofname
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92d773bd72
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Move blocks into its own crate to speed up compile times
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2016-04-03 18:26:52 +01:00 |
Scetch
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051f836fde
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Remove unused Display impl.
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2016-04-03 11:16:51 -04:00 |
Scetch
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dc9e70bd72
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Implement lighting for various blocks.
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2016-04-03 10:59:44 -04:00 |
Thinkofname
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222c095d8c
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Fix bounds check on chunk functions
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2016-04-03 15:42:54 +01:00 |
Thinkofname
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74c507ec7e
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Initial implementation of light updates
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2016-04-03 15:08:36 +01:00 |
Thinkofname
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e7cef1eea7
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Simplify material handling to reduce duplicates
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2016-04-03 12:58:53 +01:00 |
Thinkofname
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58ffe250e2
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Support connecting to offline mode servers
|
2016-04-03 11:20:31 +01:00 |
Thinkofname
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d2c5d0641c
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Fix collisions for slabs
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2016-04-03 01:55:10 +01:00 |