Thinkofname
|
accf01e1fb
|
Fix the skin processing thread crashing on shutdown
|
2016-04-08 11:48:26 +01:00 |
Thinkofname
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6cfef5af2d
|
Fix clicking causing the camera to flick
|
2016-04-08 11:44:23 +01:00 |
Thinkofname
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3e8de93759
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Make light effect entities
|
2016-04-08 11:08:21 +01:00 |
Thinkofname
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027134f4c6
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Better handling for unused blocks found during chunk load (Fixes #34)
|
2016-04-08 01:48:45 +01:00 |
Thinkofname
|
d8b90b74bc
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Support being kicked from servers
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2016-04-08 01:41:26 +01:00 |
Thinkofname
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51ec66ec5c
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Don't clean up air blocks from the block map on chunk load (Fixes #34)
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2016-04-08 01:18:08 +01:00 |
Thinkofname
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a0ae0465b0
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Don't over resize chunk sections
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2016-04-08 01:01:28 +01:00 |
Thinkofname
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ff83cd7367
|
Remove dead code from the last commit
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2016-04-08 00:21:57 +01:00 |
Thinkofname
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456411c816
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Fix model rescaling
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2016-04-07 23:55:18 +01:00 |
Thinkofname
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548c98edf8
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Add basic nameplates to players
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2016-04-07 21:30:20 +01:00 |
Thinkofname
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ea23219993
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Remove debug logging from skin fetching
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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698c0d9dda
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Support old style skins
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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93f1d44171
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Fix a crash with dynamic textures
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2016-04-07 20:44:21 +01:00 |
Thinkofname
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e157daecaf
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Implement player entities
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2016-04-07 20:44:21 +01:00 |
Scetch
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b037fb1e5c
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Fix layered snow collision
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2016-04-07 14:55:47 -04:00 |
Scetch
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7b54cc2ac4
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Fix spelling mistake in README
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2016-04-07 14:22:07 -04:00 |
Thinkofname
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8c513a9eb5
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Don't remove the skin url when recreating player models
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2016-04-07 16:33:08 +01:00 |
Thinkofname
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56bddaed27
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Cache downloaded skins
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2016-04-07 16:12:33 +01:00 |
Thinkofname
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8469b32061
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Initial skin support
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2016-04-07 15:55:03 +01:00 |
Thinkofname
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0bbb10918e
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Store the client's UUID and username when logging in
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2016-04-06 22:50:31 +01:00 |
Thinkofname
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c21a740077
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Fix texture seams (Fixes #23)
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2016-04-05 22:40:35 +01:00 |
Thinkofname
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c73b9d48b2
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Fix sign's texture and positioning
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2016-04-05 22:36:29 +01:00 |
Thinkofname
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2a21429685
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Restore the original lighting when updating a chunk
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2016-04-05 21:41:39 +01:00 |
Thinkofname
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a94b206241
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Remove unused feature tag
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2016-04-05 20:05:58 +01:00 |
bjorn3
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9ab5291d34
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Add nightly rust to the requirement list
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2016-04-05 19:57:30 +01:00 |
Thinkofname
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f8e2d0333e
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Drop steven_openssl in favor of using the openssl crate (Closes #31)
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2016-04-05 19:36:59 +01:00 |
Thinkofname
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40170953eb
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Track player list information
|
2016-04-05 18:50:53 +01:00 |
Thinkofname
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be05214b70
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Remove commented out clippy settings
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2016-04-05 14:58:19 +01:00 |
Thinkofname
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715b0cb1ee
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Use drawable_size instead of size for rendering
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2016-04-05 12:43:57 +01:00 |
Xor Boole
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2ce2155032
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Add more splash texts
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2016-04-05 09:52:20 +01:00 |
Thinkofname
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c2bd5e10c5
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Fix the formatting of StatusResponse's example
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2016-04-04 23:58:40 +01:00 |
Thinkofname
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ddaf7781ed
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Allow documentation on packets to be actually be considered documentation by rustdoc
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2016-04-04 23:50:27 +01:00 |
Thinkofname
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830f1e55a6
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Support legacy color codes on signs
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2016-04-04 23:08:01 +01:00 |
Thinkofname
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c117f28b2a
|
Block entity support, implement signs
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2016-04-04 22:08:24 +01:00 |
Thinkofname
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3fb58a1b2c
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Smooth biome colors + biome bug fixes
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2016-04-04 15:05:24 +01:00 |
Thinkofname
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17cfa26532
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Remove unused block entries from chunks sent by the server
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2016-04-04 13:24:33 +01:00 |
Thinkofname
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1544543c6a
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Optimize chunk loading
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2016-04-04 12:37:21 +01:00 |
Scetch
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7c31332dc8
|
Implement more block collisions.
|
2016-04-03 23:55:20 -04:00 |
Thinkofname
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8094fbbd0a
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Fix chunks being culled at the edge of the screen when they shouldn't
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2016-04-03 23:00:00 +01:00 |
Thinkofname
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10b32c03c5
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Add trees to the main menu
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2016-04-03 21:45:09 +01:00 |
Thinkofname
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d2e1eba8f9
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Make the main menu look nicer
|
2016-04-03 21:17:02 +01:00 |
Thinkofname
|
ed4399a3e6
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Default sky light to 15 when out of bounds
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2016-04-03 21:03:56 +01:00 |
Thinkofname
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98ecd348c6
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Replace usages of x,y,z for block positions with Position
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2016-04-03 20:53:40 +01:00 |
Thinkofname
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92d773bd72
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Move blocks into its own crate to speed up compile times
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2016-04-03 18:26:52 +01:00 |
Scetch
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051f836fde
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Remove unused Display impl.
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2016-04-03 11:16:51 -04:00 |
Scetch
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dc9e70bd72
|
Implement lighting for various blocks.
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2016-04-03 10:59:44 -04:00 |
Thinkofname
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222c095d8c
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Fix bounds check on chunk functions
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2016-04-03 15:42:54 +01:00 |
Thinkofname
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74c507ec7e
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Initial implementation of light updates
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2016-04-03 15:08:36 +01:00 |
Thinkofname
|
e7cef1eea7
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Simplify material handling to reduce duplicates
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2016-04-03 12:58:53 +01:00 |
Thinkofname
|
58ffe250e2
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Support connecting to offline mode servers
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2016-04-03 11:20:31 +01:00 |
Thinkofname
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d2c5d0641c
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Fix collisions for slabs
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2016-04-03 01:55:10 +01:00 |
llogiq
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0b8cc33c17
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Fixed various clippy warnings
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2016-04-03 01:26:31 +01:00 |
Thinkofname
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6f708d35f2
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Remove unused 'use'
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2016-04-03 00:44:45 +01:00 |
Thinkofname
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9c30d8f971
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Handle systems for the ecs in a safe way (Fixes #26)
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2016-04-02 23:51:51 +01:00 |
Thinkofname
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daeb8e5a2b
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Don't default the heightmap to 120
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2016-04-02 22:08:36 +01:00 |
Thinkofname
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b975a01f30
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Remove some unsafe code from the ui system
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2016-04-02 20:08:21 +01:00 |
Thinkofname
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6567ae6045
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Add a note about windows builds in the README
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2016-04-02 18:36:39 +01:00 |
Scetch
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4efa8c936c
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Fix some simple collisions.
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2016-04-02 12:05:15 -04:00 |
Thinkofname
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a3a0c02213
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Fix a bit::Map overflow on 32 bit machines
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2016-04-02 16:24:50 +01:00 |
Thinkofname
|
0cad9508aa
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Allow adding and editing servers
|
2016-04-02 00:46:39 +01:00 |
Thinkofname
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4978f41a28
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Fix light_level and sky_offset being swapped for clouds
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2016-04-01 22:09:15 +01:00 |
Scetch
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62f33ac712
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Don't silently fail.
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2016-04-01 17:07:52 -04:00 |
Scetch
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b696ade883
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Slab collision.
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2016-04-01 17:02:05 -04:00 |
Kevin
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5d548d1084
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Little typo in the wiki url
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2016-04-01 22:21:13 +02:00 |
Thinkofname
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2ad817c540
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Flag surrounding sections as dirty when setting a block
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2016-04-01 21:17:21 +01:00 |
Kevin
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b42e60d5eb
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Link to wiki for additional building instruction
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2016-04-01 22:16:31 +02:00 |
Thinkofname
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c01c224fd9
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Fix off by one with clouds
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2016-04-01 20:57:36 +01:00 |
Thinkofname
|
6527558916
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Update README.md's images
|
2016-04-01 20:06:24 +01:00 |
Thinkofname
|
0d9073420c
|
Add fancy clouds
|
2016-04-01 20:01:10 +01:00 |
Scetch
|
c59aca6cd8
|
Holy collisions batman.
|
2016-04-01 14:56:08 -04:00 |
Scetch
|
c8026743cf
|
Fix most connectables, mycelium, and pumpkin/melon stem tints.
|
2016-04-01 12:45:08 -04:00 |
Thinkofname
|
c9c44e9309
|
Fix a few spotted mistakes in blocks
|
2016-04-01 11:23:23 +01:00 |
Thinkofname
|
34c4d5d54d
|
Fix redstone wire
|
2016-04-01 11:17:27 +01:00 |
Scetch
|
96d4184933
|
Some more progress. Updated TODO list. I'm sorry.
|
2016-04-01 01:04:08 -04:00 |
Thinkofname
|
a76f5aeeb0
|
Don't do collisions until the chunk the player is in has loaded
|
2016-04-01 00:34:22 +01:00 |
Thinkofname
|
ebc09696a4
|
Use a better screenshot
|
2016-04-01 00:15:41 +01:00 |
Thinkofname
|
e6ec9b3200
|
Attempt at a README.md
|
2016-03-31 22:21:29 +01:00 |
Thinkofname
|
b161e3004c
|
Fix leaves2's culling
|
2016-03-31 20:51:59 +01:00 |
Thinkofname
|
e2fa041607
|
Support Minecraft 1.9.2
|
2016-03-31 20:51:58 +01:00 |
Scetch
|
643737c00f
|
Fix portal, hay bale and purpur pillar.
|
2016-03-31 13:18:52 -04:00 |
Thinkofname
|
7f70fd7dfe
|
Fix double flowers data value
Apparently the unused bits do get used sometimes
|
2016-03-31 15:39:22 +01:00 |
Thinkofname
|
646381968b
|
Handle block updates from the server
|
2016-03-31 15:26:07 +01:00 |
Thinkofname
|
480b7afd3b
|
Multipart model support
|
2016-03-31 14:59:40 +01:00 |
Scetch
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35d9a2aefa
|
99 broken blocks in the world, 99 brocken blocks. Track one down, patch it around, 100 broken blocks in the world.
|
2016-03-30 09:37:04 -04:00 |
Thinkofname
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bb1f10dd1b
|
Fix animated textures playing too fast
|
2016-03-30 00:53:43 +01:00 |
Thinkofname
|
4fde9161fe
|
Fix texture rotation issues
|
2016-03-30 00:36:07 +01:00 |
Thinkofname
|
ec50947617
|
Fix trapdoors
|
2016-03-29 21:04:35 +01:00 |
Thinkofname
|
357c695a3a
|
Fix some lock ordering issues
|
2016-03-29 20:54:08 +01:00 |
Scetch
|
d621528bb8
|
A few more block fixes.
|
2016-03-29 11:14:58 -04:00 |
Thinkofname
|
81dd2adc42
|
Model loading changes and a few more block fixes
|
2016-03-29 14:52:07 +01:00 |
Thinkofname
|
af33935f47
|
Implement update_state for doors + fixes for various blocks
|
2016-03-29 13:44:46 +01:00 |
Scetch
|
1a50332150
|
Implement block data for a lot of blocks.
|
2016-03-29 00:46:00 +01:00 |
Thinkofname
|
a05e4e1296
|
Only trim_left the hash string
|
2016-03-28 22:10:33 +01:00 |
Thinkofname
|
93bcd1e083
|
Rework the dynamic texture system to be less stupid
|
2016-03-28 19:06:10 +01:00 |
Thinkofname
|
78aafb460e
|
Remove custom dev profile
|
2016-03-28 18:03:41 +01:00 |
Thinkofname
|
ed5fb8c93d
|
Initial work on player models
|
2016-03-28 14:15:21 +01:00 |
Thinkofname
|
7fbbdf7686
|
Minor optimization
|
2016-03-28 00:50:30 +01:00 |
Thinkofname
|
fc0a0e3090
|
Don't cull the chunk section the player is standing in
|
2016-03-28 00:18:55 +01:00 |
Thinkofname
|
6ef08d73b1
|
Fix lighting bugs with stairs
|
2016-03-27 23:57:35 +01:00 |
Thinkofname
|
2b26f841d0
|
Implement models and a sun/moon
|
2016-03-27 23:31:57 +01:00 |